Previous Topic (Stereo Image Unstack) Up (Contents) Next Topic (None)

Spherical Distort

The Spherical Distort plugin uses an input projection mode to map an image into coordinates on a sphere and then unmaps it back into a destination projection mode.

Overview

The Spherical Distort plugin supports fish eye, perspective, latitude/longitude, cube face, and cylindrical projection models. The tool allows conversion between any of the models.

Input

  • Blend Radius - Blends the edges of the input image.
  • Field of View - Perspective images are usually somewhere between 30 and 70 degrees. Fisheye images can have fields of view up to 360.
  • Field of View Type - Defines the axis where the field of view is defined.
  • Angular Blend Radius - Increase this parameter to blend the circumference of the fisheye image.
  • Fisheye Distortion File - Incorporate data measured during a Fisheye Lens Calibration.
  • Image Width/Height - The desired size of the output image
  • Supersampling - This parameter increases the quality of the sampling to preserve more detail during distortion. Supersampled images will require more memory to process.
  • Rotation Controls - Used to rotate the sphere before outputting the image.
  • Rotation Mode - Controls the order in which modifiers are applied

Results

Image captured with a fisheye lens

Fisheye image converted to lat/long

A fully stitched lat long image

Lat/long image converted into 360 degree fisheye model

Lat/long image converted to a perspective model