Submitting 3ds Command Jobs From The Monitor

The steps involved in the submission process are as follows:
Step 1: Open the Submission Dialog
In the Deadline Monitor, open the 3ds Command Line Submission Dialog from the Submit menu.
Step 2: Set Your Submission Options
The general Deadline options are:
- Job Name: The name of your job (if left blank, it will default to "Untitled").
- Comment: A simple description of your job (can be left blank).
- Department: Your department (can be left blank).
- Category: The category the job belongs to (default is "None").
- Pool: The pool that your job is submitted to.
- Use Machines In Pool Only: Only the machines in the specified pool will render your job.
- Priority: Your job's priority (0 = lowest, 100 = highest).
- Machine Limit: The maximum number of machines that can render your job at one time (specify 0 for no limit).
- Task Timeout: The number of minutes a slave has to render a task for this job before it requeues it (specify 0 for no limit).
- Limit Groups: The limit groups that your job requires.
- Job Dependencies: Jobs that your job is dependent on.
- Submit As Suspended: Submit your job in the suspended state.
- Delete When Complete: You job is automatically deleted after it completes.
The 3dsmax Command specific options are:
- 3ds File: The 3ds file to be rendered.
- Output File: The output file path. Leave blank to use the scene default settings.
- Frame List: The list of frames to render.
- Group Size: The number of frames per task.
- Application: Select VIZ or Max to render with.
- Version: The version of VIZ/Max to use for rendering.
- Force Build: If rendering with Max 9, you can force 32 bit or 64 bit rendering.
- Show Frame Buffer When Rendering: Enable the virtual frame buffer during rendering.
- Use Atmospheric Effects: Toggle atmospherics.
- Render Hidden Objects: Toggle render hidden.
- Perform Render Effects: Toggle render effects.
- Convert Area Lights To Point Sources: Toggle area lights/shadows.
- Perform Displacement Mapping: Toggle displacement mapping.
- Force Two-Sided: Toggle force 2 sided.
- Perform Color Check: Toggle video Color Check.
- Use Super Black: Toggle super black.
- Render To Fields: Toggle render to fields.
- Skip Rendered Frames: Toggle skip existing images.
- Continue On Error: If an error is encountered, an attempt to continue is made.
Step 3: Submit Your Job
Click the Submit button to submit the job to Deadline.