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Cinema 4D Network Rendering Guide


Submitting Cinema 4D render jobs to Deadline

Cinema 4D jobs can be submitted from within Blender or from the Deadline Monitor.

Step 1: Launch the Submission Script

From the Plugins menu in Cinema 4D, choose Submit To Deadline.

Step 2: Set Your Submission Options

The general Deadline options are:

  • Name: The name of your job (if left blank, it will default to "Untitled").
  • Comment: A simple description of your job (can be left blank).
  • Department: Your department (can be left blank).
  • Pool: The pool that your job is submitted to.
  • Group: The group that your job is submitted to.
  • Priority: Your job's priority (0 = lowest, 100 = highest).
  • Machine Limit: The maximum number of machines that can render your job at one time (specify 0 for no limit).
  • Task Timeout: The number of minutes a slave has to render a task for this job before it requeues it (specify 0 for no limit).
  • Submit As Suspended: Submit your job in the suspended state.
  • Delete When Complete: You job is automatically deleted after it completes.

The Cinema 4D specific options are:

  • Frame List: The list of frames to render.
  • Task Group Size: The number of frames per task.
  • Threads To Use: The number of threads to use for rendering.
  • Build: For Cinema 4D 10, force rendering in 32 bit or 64 bit.
  • Submit Cinema 4D Scene File: The Cinema 4D file selected will be submitted with the job.

Step 3: Submit Your Job

Click the Submit button to submit the job to Deadline.