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Cinema 4D Network Rendering Guide
Submitting Cinema 4D render jobs to Deadline
Cinema 4D jobs can be submitted from within Blender or from the Deadline Monitor.

Step 1: Launch the Submission Script
From the Plugins menu in Cinema 4D, choose Submit To Deadline.

Step 2: Set Your Submission Options
The general Deadline options are:
- Name: The name of your job (if left blank, it will default to "Untitled").
- Comment: A simple description of your job (can be left blank).
- Department: Your department (can be left blank).
- Pool: The pool that your job is submitted to.
- Group: The group that your job is submitted to.
- Priority: Your job's priority (0 = lowest, 100 = highest).
- Machine Limit: The maximum number of machines that can render your job at one time (specify 0 for no limit).
- Task Timeout: The number of minutes a slave has to render a task for this job before it requeues it (specify 0 for no limit).
- Submit As Suspended: Submit your job in the suspended state.
- Delete When Complete: You job is automatically deleted after it completes.
The Cinema 4D specific options are:
- Frame List: The list of frames to render.
- Task Group Size: The number of frames per task.
- Threads To Use: The number of threads to use for rendering.
- Build: For Cinema 4D 10, force rendering in 32 bit or 64 bit.
- Submit Cinema 4D Scene File: The Cinema 4D file selected will be submitted with the job.
Step 3: Submit Your Job
Click the Submit button to submit the job to Deadline.