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Frame Fixer Network Rendering Guide
Submitting Frame Fixer render jobs to Deadline
Frame Fixer jobs can be submitted from the Deadline Monitor.

Step 1: Open the Submission Dialog
In the Deadline Monitor, open the Frame Fixer Submission Dialog from the Submit menu.
Step 2: Set Your Submission Options
The general Deadline options are:
- Job Name: The name of your job (if left blank, it will default to "Untitled").
- Comment: A simple description of your job (can be left blank).
- Department: Your department (can be left blank).
- Pool: The pool that your job is submitted to.
- Group: The group that your job is submitted to.
- Task Timeout: The number of minutes a slave has to render a task for this job before it requeues it (specify 0 for no limit).
- Priority: Your job's priority (0 = lowest, 100 = highest).
- Enable Task Timeout: Whether or not to use the timeout given.
- Concurrent Tasks: The number of tasks a slave should dequeue for this job at once.
- Limit Tasks To Slave's Task Limit: Whether or not to limit the number of tasks the slave rendering this job can concurrently do.
- Machine Limit: The maximum number of machines that can render your job at one time (specify 0 for no limit).
- Machine list: A list of slave machines that is either blacklist or a whitelist.
- Machine is a blacklist: Whether or not the machine is a blacklist, if not it is a whitelist.
- Limit Groups: The limit groups that your job requires.
- Job Dependencies: Jobs that your job is dependent on.
- Submit As Suspended: Submit your job in the suspended state.
- On Job Complete: The action to perform on the jobs completion. Options are Nothing, Delete, or Archive.
The Frame Fixer specific options are:
- Input Image Sequence: The sequence of image files to check for frames that need to be fixed.
- Automatically Determine The Frames To Fix: Select this option to have Frame Fixer automatically determine which frames in the specified sequence need to be fixed.
- Manually Specify The Frames: Select this option to specify the frames that Frame Fixer should fix.
- Frame List: The list of frames to render, only available if Manually Specify The Frames is selected.
Advanced options are:
- Threads: The number of threads to use for rendering.
- Interpolation Method: The interpolation method to use.
- Vector Detail: Controls the density of the optical flow field, or how many positions to track across the neighboring frames.
- Smoothing Iterations: Controls how many smoothing passes are run over the flow field's motion vectors.
- Global Smoothness: Controls the amount of smoothing applied to larger areas of movement in the image.
- Error Threshold: Differences in pixel values below this threshold are ignored to prevent noise or grain in the images from being interpreted as motion.
- Local Smoothness: Controls how the smoothing affects the finer details.
- Block Size: Controls how the optical flow algorithm finds features in the image.
- Extreme Filtering: Turn on Extreme Filtering for a much sharper result, but this will take a lot longer to compute.
- Correct Luminance: Turn on this option to equalize the brightness of the two neighboring images before calculating the optical flow field.
- Use Alpha Mattes: Whether to use the alpha channel of the images to help lock on to the edges of objects when calculating the optical flow field.
Step 3: Submit Your Job
Click the Submit button to submit the job to Deadline.